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<?xml version="1.0"?> |
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add comments for usage help
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<!-- |
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Buttons 1, 11 and 12 are modifiers |
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Modifier | | button 1 | button 11 | button 12 |
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============================================================================================= |
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8 |
Hat up | look up | zoom in | trim elevator up | |
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9 |
Hat down | look down | zoom out | trim elevator down | |
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10 |
Hat left | look left | reset FoV + heading | trim rudder left | trim aileron left |
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11 |
Hat right | look right | reset FoV | trim rudder right | trim aileron right |
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12 | ||
13 |
Button 2 | heli view | permanent heli view | | |
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14 |
Button 3 | brakes | | | |
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Button 4 | PTT COMM 1 | PTT COMM 2 | | |
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16 |
Button 5 | flaps down | inHg += 0.01 | | |
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Button 6 | flaps up | inHg -= 0.01 | control all engines | uncontrol all engines |
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18 |
Button 7 | inc mixture | | control engine 2 | uncontrol engine 2 |
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Button 8 | dec mixture | | control engine 3 | uncontrol engine 3 |
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Button 9 | inc proppitch | | control engine 1 | uncontrol engine 1 |
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Button 10 | dec proppitch | | control engine 0 | uncontrol engine 0 |
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Mouse mode: |
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the mouse mode to control aicraft will be disabled, and restored at the end of the session. |
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Pressing button 2 will also set the mouse mode to control the view direction, and restore its previous |
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state when back to normal view |
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--> |
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<PropertyList> |
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<nasal> |
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<script><![CDATA[ |
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var skipFlightControls = props.globals.getNode("/sim/mouse/skip-flight-controls-mode"); |
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setlistener("/sim/signals/fdm-initilized", func { |
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skipFlightControls.setBoolValue(1); |
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print("JOYSTICK set mouse flight control OFF: ", skipFlightControls.getValue()); |
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}, 1 ); |
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setlistener("/sim/signals/save", func { |
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skipFlightControls.setBoolValue(0); |
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print("JOYSTICK save mouse flight control ON: ", skipFlightControls.getValue()); |
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} ); |
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# determine Nasal namespace for this joystick |
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# stored in js[0] |
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string.scanf(cmdarg().getNode("module").getValue(), "__js%u", var js = []); |
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# array with prop path for each button status |
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var pressed_button = []; |
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for (var i = 0; i < 12; i += 1) |
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append(pressed_button, "/devices/status/joysticks/joystick[" ~ js[0] ~ "]/button[" ~ i ~ "]"); |
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var previousMouseMode = 0; |
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var locked_view = 0; |
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var chinese_hat = func (heading, pitch) { |
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if (getprop(pressed_button[0])) { |
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if (pitch > 0) view.decrease(); |
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elsif (pitch < 0) view.increase(); |
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elsif (heading > 0){view.resetViewDir();view.resetFOV();} |
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elsif (heading < 0) view.resetFOV(); |
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} |
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elsif (getprop(pressed_button[10])) { |
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if (pitch) |
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controls.elevatorTrim(pitch); |
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else |
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controls.rudderTrim(heading); |
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} |
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elsif (getprop(pressed_button[11]) and heading) { |
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controls.aileronTrim(heading); |
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} |
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else { |
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if (heading) { |
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fgcommand("property-adjust", { |
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property : "/sim/current-view/goal-heading-offset-deg", |
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step : 2.0 * heading |
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}); |
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} |
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elsif (pitch) { |
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fgcommand("property-adjust", { |
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property : "/sim/current-view/goal-pitch-offset-deg", |
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step : 2.0 * pitch |
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}); |
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} |
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} |
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} |
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var addSelectedEngine = func (i) { |
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controls.engines[i].selected.setBoolValue(1); |
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printf("engine %d added to joystick controls", i); |
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gui.popupTip("engine " ~ i ~ " joystick controlled"); |
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} |
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var removeSelectedEngine = func (i) { |
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controls.engines[i].selected.setBoolValue(0); |
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printf("engine %d removed from joystick controls", i); |
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gui.popupTip("engine " ~ i ~ " joystick uncontrolled"); |
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} |
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# key = button identifier as displayed on joystick |
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joystick_button = { |
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2 : func (pressed) { |
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if (pressed) { |
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if (getprop("/sim/current-view/view-number") > 1 or locked_view) |
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return; |
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previousMouseMode = getprop("/devices/status/mice/mouse[0]/mode"); |
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setprop("/devices/status/mice/mouse[0]/mode", 2); |
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} |
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elsif (getprop(pressed_button[0])) { |
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locked_view = 1; |
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return; |
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} |
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else { |
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locked_view = 0; |
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setprop("/devices/status/mice/mouse[0]/mode", previousMouseMode); |
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} |
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setprop("/sim/current-view/view-number", pressed); |
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}, |
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3 : func (pressed) { |
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controls.applyBrakes(pressed) |
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}, |
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add PTT
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4 : func (pressed) { |
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if (pressed) { |
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var comm = getprop(pressed_button[0]) + 1; |
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controls.ptt(comm); |
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gui.popupTip("PTT COMM " ~ comm); |
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} |
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else { |
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controls.ptt(0); |
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gui.popupTip("PTT COMM ends", 0.5); |
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} |
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}, |
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5 : func { |
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add QNH setting
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if (getprop(pressed_button[0])) |
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fgcommand("property-adjust", { |
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property: "/instrumentation/altimeter/setting-inhg", |
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step: 0.01 |
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}); |
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else |
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controls.flapsDown(1) |
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}, |
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6 : func { |
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add QNH setting
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if (getprop(pressed_button[0])) |
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fgcommand("property-adjust", { |
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property: "/instrumentation/altimeter/setting-inhg", |
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step: -0.01 |
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}); |
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elsif (getprop(pressed_button[10])) { |
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for (var i = 0; i < 4; i += 1) |
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controls.engines[i].selected.setBoolValue(1); |
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printf("all engines added to joystick controls"); |
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gui.popupTip("joystick controls all engines"); |
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} |
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elsif (getprop(pressed_button[11])) { |
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for (var i = 0; i < 4; i += 1) |
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controls.engines[i].selected.setBoolValue(0); |
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printf("joystick controls no engines", i); |
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gui.popupTip("joystick controls no engine"); |
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} |
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else |
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controls.flapsDown(-1) |
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}, |
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7 : func { |
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if (getprop(pressed_button[10])) addSelectedEngine(2); |
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elsif (getprop(pressed_button[11])) removeSelectedEngine(2); |
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finer adjust for mixture and...
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else controls.adjMixture(-0.1); |
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}, |
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8 : func { |
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if (getprop(pressed_button[10])) addSelectedEngine(3); |
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elsif (getprop(pressed_button[11])) removeSelectedEngine(3); |
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finer adjust for mixture and...
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else controls.adjMixture(0.1); |
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}, |
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9 : func { |
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if (getprop(pressed_button[10])) addSelectedEngine(1); |
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elsif (getprop(pressed_button[11])) removeSelectedEngine(1); |
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finer adjust for mixture and...
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else controls.adjPropeller(0.1); |
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}, |
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10 : func { |
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if (getprop(pressed_button[10])) addSelectedEngine(0); |
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elsif (getprop(pressed_button[11])) removeSelectedEngine(0); |
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finer adjust for mixture and...
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else controls.adjPropeller(-0.1); |
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}, |
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} |
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]]></script> |
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</nasal> |
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<name type="string">T.Flight Stick X</name> |
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<name type="string">Thrustmaster T.Flight Stick X</name> |
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<axis n="0"> |
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<desc>Aileron</desc> |
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<binding> |
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<command>property-scale</command> |
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<property>/controls/flight/aileron</property> |
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<squared type="bool">true</squared> |
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</binding> |
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</axis> |
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<axis n="1"> |
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<desc>Elevator</desc> |
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<binding> |
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<command>property-scale</command> |
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<property>/controls/flight/elevator</property> |
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<factor type="double">-1.0</factor> |
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<squared type="bool">true</squared> |
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</binding> |
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</axis> |
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<axis> |
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<number> |
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<windows>2</windows> |
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<unix>3</unix> |
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</number> |
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<desc>Increase/Reduce Throttle</desc> |
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<binding> |
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<command>nasal</command> |
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<script>controls.throttleAxis()</script> |
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</binding> |
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</axis> |
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<axis> |
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<number> |
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<windows>3</windows> |
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<unix>2</unix> |
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</number> |
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<desc>Rudder Left/Right</desc> |
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<binding> |
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<command>property-scale</command> |
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<property>/controls/flight/rudder</property> |
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<factor type="double">1.0</factor> |
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</binding> |
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</axis> |
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<axis> |
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<number> |
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<windows>6</windows> |
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<unix>4</unix> |
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</number> |
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<desc>View Direction | reset FoV | reset view direction</desc> |
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<low> |
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<repeatable>true</repeatable> |
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<binding> |
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<command>nasal</command> |
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<script>chinese_hat(1, 0)</script> |
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</binding> |
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</low> |
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<high> |
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<repeatable>true</repeatable> |
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<binding> |
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<command>nasal</command> |
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<script>chinese_hat(-1, 0)</script> |
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</binding> |
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</high> |
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</axis> |
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<axis> |
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<number> |
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<windows>7</windows> |
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<unix>5</unix> |
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</number> |
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<desc>Orientation up or down / Increase or decrease FoV</desc> |
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<low> |
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<repeatable>true</repeatable> |
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<binding> |
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<command>nasal</command> |
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<script>chinese_hat(0, 1)</script> |
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</binding> |
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</low> |
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<high> |
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<repeatable>true</repeatable> |
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<binding> |
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<command>nasal</command> |
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<script>chinese_hat(0, -1)</script> |
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</binding> |
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</high> |
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</axis> |
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<button n="1"> |
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<desc>Swap first and second views</desc> |
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<binding> |
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<command>nasal</command> |
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<script>joystick_button[2](1)</script> |
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</binding> |
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<mod-up> |
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<binding> |
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<command>nasal</command> |
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<script>joystick_button[2](0)</script> |
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</binding> |
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</mod-up> |
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</button> |
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<button n="2"> |
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<desc>Apply brakes</desc> |
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<binding> |
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<command>nasal</command> |
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<script>joystick_button[3](0)</script> |
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</binding> |
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<mod-up> |
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<binding> |
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<command>nasal</command> |
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<script>joystick_button[3](1)</script> |
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</binding> |
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</mod-up> |
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</button> |
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add PTT
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<button n="3"> |
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<desc>PTT - Push To Talk (via FGCom)</desc> |
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<binding> |
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<command>nasal</command> |
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<script>joystick_button[4](1)</script> |
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</binding> |
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<mod-up> |
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<binding> |
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<command>nasal</command> |
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<script>joystick_button[4](0)</script> |
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</binding> |
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</mod-up> |
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</button> |
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UNIX end of line + some fixe...
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<button n="4"> |
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<desc>Extend Flaps Incrementally</desc> |
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<repeatable>false</repeatable> |
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<binding> |
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<command>nasal</command> |
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<script>joystick_button[5]()</script> |
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</binding> |
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</button> |
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<button n="5"> |
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<desc>Retract Flaps Incrementally</desc> |
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<repeatable>false</repeatable> |
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<binding> |
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<command>nasal</command> |
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<script>joystick_button[6]()</script> |
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</binding> |
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</button> |
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<button n="6"> |
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<desc>Handle mixture | add or remove engine 0</desc> |
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<repeatable>true</repeatable> |
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<binding> |
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<command>nasal</command> |
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<script>joystick_button[7]()</script> |
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</binding> |
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</button> |
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<button n="7"> |
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<desc>Handle mixture | add or remove engine 1</desc> |
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<repeatable>true</repeatable> |
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<binding> |
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<command>nasal</command> |
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<script>joystick_button[8]()</script> |
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</binding> |
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</button> |
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<button n="8"> |
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correct comments
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<desc>Handle prop-pitch | add or remove engine 2</desc> |
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<repeatable>true</repeatable> |
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<binding> |
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<command>nasal</command> |
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<script>joystick_button[9]()</script> |
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</binding> |
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</button> |
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<button n="9"> |
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correct comments
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<desc>Handle prop-pitch | add or remove engine 3</desc> |
UNIX end of line + some fixe...
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<repeatable>true</repeatable> |
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<binding> |
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<command>nasal</command> |
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<script>joystick_button[10]()</script> |
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</binding> |
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</button> |
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</PropertyList> |
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382 | ||
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<!-- end of T.Flight Stick X.xml --> |