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<?xml version="1.0"?>
<!--
Mouse binding definitions.
This is a independent configuration file: it is not part of the main
FlightGear property tree.
Currently, Glut supports only one mouse, but the configuration format
is designed to support additional mice in the future if possible. The
current mode for each mouse is held in the
/devices/status/mice/mouse[n]/mode property.
-->
<PropertyList>
<input>
<mice>
<mouse n="0">
<mode-count type="int">4</mode-count>
<mode archive="y" type="int">0</mode>
<mode n="0">
<cursor>inherit</cursor>
<constrained type="bool">false</constrained>
<pass-through type="bool">true</pass-through>
<button n="0">
<binding>
<condition>
<property>/sim/menubar/autovisibility/enabled</property>
</condition>
<command>property-assign</command>
<property>/sim/menubar/visibility</property>
<value type="bool">false</value>
</binding>
<binding>
<condition>
<property type="bool">/devices/status/mice/mouse[0]/mode/freezed</property>
</condition>
<command>property-assign</command>
<property type="bool">/devices/status/mice/mouse[0]/mode/freezed</property>
<value type="bool">0</value>
</binding>
</button>
<button n="2">
<binding>
<condition>
<property>/sim/mouse/right-button-mode-cycle-enabled</property>
<not>
<property type="bool">/devices/status/mice/mouse[0]/mode/freezed</property>
</not>
</condition>
<command>nasal</command>
<script>
setprop("/devices/status/mice/mouse[0]/mode", props.globals.getNode("/input/joysticks/js/id") == nil ? 1 : 2);
</script>
</binding>
<binding>
<condition>
<property type="bool">/devices/status/mice/mouse[0]/mode/freezed</property>
</condition>
<command>property-assign</command>
<property type="bool">/devices/status/mice/mouse[0]/mode/freezed</property>
<value type="bool">0</value>
</binding>
</button>
<!-- extra buttons control elevator trim -->
<!-- these are often assigned to mouse-wheel motion in Linux -->
<button n="3">
<binding>
<condition>
<not>
<property type="bool">/devices/status/mice/mouse[0]/mode/freezed</property>
</not>
</condition>
<command>nasal</command>
<script>view.decrease();</script>
</binding>
<binding>
<condition>
<property type="bool">/devices/status/mice/mouse[0]/mode/freezed</property>
</condition>
<command>property-assign</command>
<property type="bool">/devices/status/mice/mouse[0]/mode/freezed</property>
<value type="bool">0</value>
</binding>
</button>
<button n="4">
<binding>
<condition>
<not>
<property type="bool">/devices/status/mice/mouse[0]/mode/freezed</property>
</not>
</condition>
<command>nasal</command>
<script>view.increase();</script>
</binding>
<binding>
<condition>
<property type="bool">/devices/status/mice/mouse[0]/mode/freezed</property>
</condition>
<command>property-assign</command>
<property type="bool">/devices/status/mice/mouse[0]/mode/freezed</property>
<value type="bool">0</value>
</binding>
</button>
</mode>
<mode n="1">
<cursor>crosshair</cursor>
<constrained type="bool">true</constrained>
<pass-through type="bool">false</pass-through>
<button n="2">
<binding>
<condition>
<property>/sim/mouse/right-button-mode-cycle-enabled</property>
</condition>
<command>property-assign</command>
<property>/devices/status/mice/mouse[0]/mode</property>
<value type="int">2</value>
</binding>
</button>
<!-- extra buttons control elevator trim -->
<!-- these are often assigned to mouse-wheel motion in Linux -->
<button n="3">
<binding>
<command>property-adjust</command>
<property>/controls/flight/elevator-trim</property>
<step type="double">0.01</step>
</binding>
</button>
<button n="4">
<binding>
<command>property-adjust</command>
<property>/controls/flight/elevator-trim</property>
<step type="double">-0.01</step>
</binding>
</button>
<!-- Mouse left/right motion. -->
<x-axis>
<!-- No buttons pressed: control ailerons -->
<binding>
<condition>
<and>
<not>
<property>/devices/status/mice/mouse[0]/button[0]</property>
</not>
<not>
<property>/devices/status/mice/mouse[0]/button[1]</property>
</not>
</and>
</condition>
<command>property-adjust</command>
<property>/controls/flight/aileron</property>
<factor type="double">4.0</factor>
<min type="double">-1.0</min>
<max type="double">1.0</max>
<wrap type="bool">false</wrap>
</binding>
<!-- Left button pressed: control rudder -->
<binding>
<condition>
<and>
<property>/devices/status/mice/mouse[0]/button[0]</property>
<not>
<property>/devices/status/mice/mouse[0]/button[1]</property>
</not>
</and>
</condition>
<command>property-adjust</command>
<property>/controls/flight/rudder</property>
<factor type="double">4.0</factor>
<min type="double">-1.0</min>
<max type="double">1.0</max>
<wrap type="bool">false</wrap>
</binding>
</x-axis>
<!-- Mouse up/down motion -->
<y-axis>
<!-- No buttons pressed: control elevator -->
<binding>
<condition>
<and>
<not>
<property>/devices/status/mice/mouse[0]/button[0]</property>
</not>
<not>
<property>/devices/status/mice/mouse[0]/button[1]</property>
</not>
</and>
</condition>
<command>property-adjust</command>
<property>/controls/flight/elevator</property>
<factor type="double">-4.0</factor>
<min type="double">-1.0</min>
<max type="double">1.0</max>
<wrap type="bool">false</wrap>
</binding>
<!-- Middle button pressed: control throttle -->
<binding>
<command>nasal</command>
<script>controls.throttleMouse()</script>
</binding>
</y-axis>
</mode>
<!-- Mode 2: view mode -->
<mode n="2">
<cursor>left-right</cursor>
<constrained type="bool">true</constrained>
<pass-through type="bool">false</pass-through>
<!-- left button centres view direction; middle + left also resets view point -->
<button n="0">
<binding>
<command>nasal</command>
<script>
view.resetViewDir();
view.resetFOV();
</script>
</binding>
<binding>
<condition>
<property>/devices/status/mice/mouse[0]/button[1]</property>
</condition>
<command>nasal</command>
<script>
view.resetViewPos();
</script>
</binding>
</button>
<!-- right button switches modes -->
<button n="2">
<binding>
<condition>
<property>/sim/mouse/right-button-mode-cycle-enabled</property>
</condition>
<command>property-assign</command>
<property>/devices/status/mice/mouse[0]/mode</property>
<value type="int">0</value>
</binding>
</button>
<!-- extra buttons control FoV -->
<!-- these are often assigned to mouse-wheel motion in Linux -->
<button n="3">
<binding>
<command>nasal</command>
<script>view.decrease()</script>
</binding>
</button>
<button n="4">
<binding>
<command>nasal</command>
<script>view.increase()</script>
</binding>
</button>
<!-- Mouse left/right motion -->
<x-axis>
<!-- No buttons pressed: rotate the view left or right -->
<binding>
<condition>
<and>
<not>
<property>/devices/status/mice/mouse[0]/button[0]</property>
</not>
<not>
<property>/devices/status/mice/mouse[0]/button[1]</property>
</not>
</and>
</condition>
<command>property-adjust</command>
<property>/sim/current-view/heading-offset-deg</property>
<factor type="double">-360</factor>
<min type="double">0</min>
<max type="double">360</max>
<wrap type="bool">true</wrap>
</binding>
<!-- Middle button pressed: move the view position left or right -->
<binding>
<condition>
<and>
<not>
<property>/devices/status/mice/mouse[0]/button[0]</property>
</not>
<property>/devices/status/mice/mouse[0]/button[1]</property>
</and>
</condition>
<command>property-adjust</command>
<property>/sim/current-view/x-offset-m</property>
<factor type="double">1</factor>
<wrap type="bool">false</wrap>
</binding>
</x-axis>
<!-- Mouse up/down motion -->
<y-axis>
<!-- No buttons pressed: tilt the view up and down -->
<binding>
<condition>
<and>
<not>
<property>/devices/status/mice/mouse[0]/button[0]</property>
</not>
<not>
<property>/devices/status/mice/mouse[0]/button[1]</property>
</not>
</and>
</condition>
<command>property-adjust</command>
<property>/sim/current-view/pitch-offset-deg</property>
<factor type="double">-180</factor>
<min type="double">-90</min>
<max type="double">90</max>
<wrap type="bool">false</wrap>
</binding>
<!-- Middle button pressed, no Ctrl: move the view up and down -->
<binding>
<condition>
<and>
<not>
<property>/devices/status/mice/mouse[0]/button[0]</property>
</not>
<property>/devices/status/mice/mouse[0]/button[1]</property>
<not>
<property>/devices/status/keyboard/ctrl</property>
</not>
</and>
</condition>
<command>property-adjust</command>
<property>/sim/current-view/y-offset-m</property>
<factor type="double">-1</factor>
<wrap type="bool">false</wrap>
</binding>
<!-- Middle button and Ctrl pressed: move the view forward and backward -->
<binding>
<condition>
<and>
<not>
<property>/devices/status/mice/mouse[0]/button[0]</property>
</not>
<property>/devices/status/mice/mouse[0]/button[1]</property>
<property>/devices/status/keyboard/ctrl</property>
</and>
</condition>
<command>property-adjust</command>
<property>/sim/current-view/z-offset-m</property>
<factor type="double">1</factor>
<wrap type="bool">false</wrap>
</binding>
</y-axis>
</mode>
<!-- Mode 3: spring-loaded-view mode -->
<mode n="3">
<cursor>left-right</cursor>
<constrained type="bool">true</constrained>
<pass-through type="bool">false</pass-through>
<!-- Mouse left/right motion -->
<x-axis>
<!-- rotate the view left or right -->
<binding>
<command>property-adjust</command>
<property>/sim/current-view/heading-offset-deg</property>
<factor type="double">-360</factor>
<min type="double">0</min>
<max type="double">360</max>
<wrap type="bool">true</wrap>
</binding>
</x-axis>
<!-- Mouse up/down motion -->
<y-axis>
<!-- tilt the view up and down -->
<binding>
<command>property-adjust</command>
<property>/sim/current-view/pitch-offset-deg</property>
<factor type="double">-180</factor>
<min type="double">-90</min>
<max type="double">90</max>
<wrap type="bool">false</wrap>
</binding>
</y-axis>
</mode>
</mouse> <!-- of mouse 0 -->
</mice>
</input>
</PropertyList>