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+<?xml version="1.0"?> |
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+ |
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+<PropertyList> |
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+ <nasal> |
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+ <script><![CDATA[ |
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+ var skipFlightControls = props.globals.getNode("/sim/mouse/skip-flight-controls-mode"); |
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+ setlistener("/sim/signals/fdm-initilized", func { |
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+ skipFlightControls.setBoolValue(1); |
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+ print("JOYSTICK set mouse flight control OFF: ", skipFlightControls.getValue()); |
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+ }, 1 ); |
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+ setlistener("/sim/signals/save", func { |
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+ skipFlightControls.setBoolValue(0); |
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+ print("JOYSTICK save mouse flight control ON: ", skipFlightControls.getValue()); |
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+ } ); |
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+ |
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+ # determine Nasal namespace for this joystick |
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+ # stored in js[0] |
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+ string.scanf(cmdarg().getNode("module").getValue(), "__js%u", var js = []); |
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+ |
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+ # array with prop path for each button status |
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+ var pressed_button = []; |
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+ for (var i = 0; i < 12; i += 1) |
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+ append(pressed_button, "/devices/status/joysticks/joystick[" ~ js[0] ~ "]/button[" ~ i ~ "]"); |
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+ |
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+ var previousMouseMode = 0; |
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+ var swap_views = |
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+ |
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+ var chinese_hat = func (heading, pitch) { |
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+ if (getprop(pressed_button[0])) { |
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+ if (pitch > 0) view.decrease(); |
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+ elsif (pitch < 0) view.increase(); |
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+ elsif (heading > 0){view.resetViewDir();view.resetFOV();} |
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+ elsif (heading < 0) view.resetFOV(); |
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+ } |
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+ elsif (getprop(pressed_button[10])) { |
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+ if (pitch) |
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+ controls.elevatorTrim(pitch); |
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+ else |
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+ controls.rudderTrim(heading); |
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+ } |
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+ elsif (getprop(pressed_button[11]) and heading) { |
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+ controls.aileronTrim(heading); |
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+ } |
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+ else { |
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+ if (heading) { |
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+ fgcommand("property-adjust", { |
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+ property : "/sim/current-view/goal-heading-offset-deg", |
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+ step : 2.0 * heading |
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+ }); |
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+ } |
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+ elsif (pitch) { |
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+ fgcommand("property-adjust", { |
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+ property : "/sim/current-view/goal-pitch-offset-deg", |
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+ step : 2.0 * pitch |
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+ }); |
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+ } |
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+ } |
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+ } |
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+ |
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+ var addSelectedEngine = func (i) { |
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+ var toAdd = [ i ]; |
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+ foreach(var e; controls.engines) |
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+ if (e.selected.getValue() and e.index != i) |
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+ append(toAdd, e.index); |
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+ controls.selectEngines(1, toAdd); |
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+ printf("engine %d added to joystick controls", i); |
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+ gui.popupTip("engine " ~ i ~ " joystick controlled"); |
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+ } |
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+ |
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+ var removeSelectedEngine = func (i) { |
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+ var toRemove = [ i ]; |
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+ foreach(var e; controls.engines) |
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+ if (!(e.selected.getValue() and e.index == i)) |
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+ append(toRemove, e.index); |
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+ controls.selectEngines(0, toRemove); |
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+ printf("engine %d removed from joystick controls", i); |
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+ gui.popupTip("engine " ~ i ~ " joystick uncontrolled"); |
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+ } |
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+ |
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+ # key = button identifier as displayed on joystick |
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+ joystick_button = { |
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+ 2 : func (pressed) { |
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+ if (pressed) { |
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+ if (getprop("/sim/current-view/view-number") > 1) |
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+ return; |
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+ previousMouseMode = getprop("/devices/status/mice/mouse[0]/mode"); |
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+ setprop("/devices/status/mice/mouse[0]/mode", 2); |
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+ } |
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+ elsif (getprop(pressed_button[0])) |
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+ return; |
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+ else |
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+ setprop("/devices/status/mice/mouse[0]/mode", previousMouseMode); |
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+ setprop("/sim/current-view/view-number", pressed); |
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+ }, |
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+ |
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+ 3 : func (pressed) { |
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+ controls.applyBrakes(pressed) |
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+ }, |
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+ |
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+ 4 : func { |
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+ }, |
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+ |
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+ 5 : func { |
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+ controls.flapsDown(1) |
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+ }, |
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+ |
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+ 6 : func { |
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+ controls.flapsDown(-1) |
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+ }, |
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+ |
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+ 7 : func { |
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+ if (getprop(pressed_button[10])) addSelectedEngine(2); |
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+ elsif (getprop(pressed_button[11])) removeSelectedEngine(2); |
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+ else controls.adjMixture(1); |
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+ }, |
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+ |
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+ 8 : func { |
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+ if (getprop(pressed_button[10])) addSelectedEngine(3); |
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+ elsif (getprop(pressed_button[11])) removeSelectedEngine(3); |
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+ else controls.adjMixture(-1); |
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+ }, |
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+ |
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+ 9 : func { |
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+ if (getprop(pressed_button[10])) addSelectedEngine(1); |
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+ elsif (getprop(pressed_button[11])) removeSelectedEngine(1); |
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+ else controls.adjPropeller(1); |
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+ }, |
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+ |
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+ 10 : func { |
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+ if (getprop(pressed_button[10])) addSelectedEngine(0); |
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+ elsif (getprop(pressed_button[11])) removeSelectedEngine(0); |
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+ else controls.adjPropeller(-1); |
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+ }, |
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+ } |
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+ ]]></script> |
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+ </nasal> |
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+ |
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+ <name type="string">T.Flight Stick X</name> |
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+ <name type="string">Thrustmaster T.Flight Stick X</name> |
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+ |
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+ <axis n="0"> |
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+ <desc>Aileron</desc> |
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+ <binding> |
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+ <command>property-scale</command> |
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+ <property>/controls/flight/aileron</property> |
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+ <squared type="bool">true</squared> |
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+ </binding> |
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+ </axis> |
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+ |
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+ <axis n="1"> |
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+ <desc>Elevator</desc> |
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+ <binding> |
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+ <command>property-scale</command> |
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+ <property>/controls/flight/elevator</property> |
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+ <factor type="double">-1.0</factor> |
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+ <squared type="bool">true</squared> |
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+ </binding> |
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+ </axis> |
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+ |
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+ <axis> |
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+ <number> |
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+ <windows>2</windows> |
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+ <unix>3</unix> |
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+ </number> |
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+ <desc>Increase/Reduce Throttle</desc> |
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+ <binding> |
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+ <command>nasal</command> |
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+ <script>controls.throttleAxis()</script> |
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+ </binding> |
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+ </axis> |
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+ |
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+ <axis> |
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+ <number> |
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+ <windows>3</windows> |
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+ <unix>2</unix> |
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+ </number> |
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+ <desc>Rudder Left/Right</desc> |
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+ <binding> |
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+ <command>property-scale</command> |
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+ <property>/controls/flight/rudder</property> |
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+ <factor type="double">1.0</factor> |
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+ </binding> |
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+ </axis> |
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+ |
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+ <axis> |
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+ <number> |
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+ <windows>6</windows> |
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+ <unix>4</unix> |
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+ </number> |
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+ <desc>View Direction | reset FoV | reset view direction</desc> |
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+ <low> |
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+ <repeatable>true</repeatable> |
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+ <binding> |
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+ <command>nasal</command> |
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+ <script>chinese_hat(1, 0)</script> |
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+ </binding> |
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+ </low> |
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+ <high> |
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+ <repeatable>true</repeatable> |
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+ <binding> |
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+ <command>nasal</command> |
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+ <script>chinese_hat(-1, 0)</script> |
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+ </binding> |
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+ </high> |
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+ </axis> |
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+ |
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+ <axis> |
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+ <number> |
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+ <windows>7</windows> |
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+ <unix>5</unix> |
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+ </number> |
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+ <desc>Orientation up or down / Increase or decrease FoV</desc> |
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+ <low> |
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+ <repeatable>true</repeatable> |
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+ <binding> |
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+ <command>nasal</command> |
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+ <script>chinese_hat(0, 1)</script> |
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+ </binding> |
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+ </low> |
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+ <high> |
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+ <repeatable>true</repeatable> |
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+ <binding> |
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+ <command>nasal</command> |
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+ <script>chinese_hat(0, -1)</script> |
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+ </binding> |
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+ </high> |
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+ </axis> |
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+ |
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+ <button n="1"> |
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+ <desc>Swap first and second views</desc> |
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+ <binding> |
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+ <command>nasal</command> |
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+ <script>joystick_button[2](1)</script> |
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+ </binding> |
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+ <mod-up> |
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+ <binding> |
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+ <command>nasal</command> |
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+ <script>joystick_button[2](0)</script> |
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+ </binding> |
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+ </mod-up> |
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+ </button> |
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+ |
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+ <button n="2"> |
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+ <desc>Apply brakes</desc> |
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+ <binding> |
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+ <command>nasal</command> |
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+ <script>joystick_button[3](0)</script> |
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+ </binding> |
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+ <mod-up> |
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+ <binding> |
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+ <command>nasal</command> |
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+ <script>joystick_button[3](1)</script> |
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+ </binding> |
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+ </mod-up> |
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+ </button> |
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+ |
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+ <button n="4"> |
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+ <desc>Extend Flaps Incrementally</desc> |
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+ <repeatable>false</repeatable> |
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+ <binding> |
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+ <command>nasal</command> |
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+ <script>joystick_button[5]()</script> |
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+ </binding> |
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+ </button> |
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+ |
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+ <button n="5"> |
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+ <desc>Retract Flaps Incrementally</desc> |
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+ <repeatable>false</repeatable> |
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+ <binding> |
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+ <command>nasal</command> |
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+ <script>joystick_button[6]()</script> |
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+ </binding> |
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+ </button> |
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+ |
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+ <button n="6"> |
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+ <desc>Handle mixture | add or remove engine 0</desc> |
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+ <repeatable>true</repeatable> |
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+ <binding> |
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+ <command>nasal</command> |
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+ <script>joystick_button[7]()</script> |
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+ </binding> |
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+ </button> |
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+ |
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+ <button n="7"> |
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+ <desc>Handle mixture | add or remove engine 1</desc> |
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+ <repeatable>true</repeatable> |
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+ <binding> |
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+ <command>nasal</command> |
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+ <script>joystick_button[8]()</script> |
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+ </binding> |
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+ </button> |
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+ |
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+ <button n="8"> |
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+ <desc>Handle mixture | add or remove engine 2</desc> |
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+ <repeatable>true</repeatable> |
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+ <binding> |
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+ <command>nasal</command> |
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+ <script>joystick_button[9]()</script> |
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+ </binding> |
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+ </button> |
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+ |
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+ <button n="9"> |
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+ <desc>Handle mixture | add or remove engine 3</desc> |
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+ <repeatable>true</repeatable> |
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+ <binding> |
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+ <command>nasal</command> |
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+ <script>joystick_button[10]()</script> |
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+ </binding> |
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+ </button> |
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+ |
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+</PropertyList> |
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+ |
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+<!-- end of T.Flight Stick X.xml --> |