commit initial
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1 |
var knobsClass = { |
XPDR settings via knob or so...
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2 |
new : func (device) { |
commit initial
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var m = { parents: [ knobsClass ] }; |
XPDR settings via knob or so...
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m.device = device; |
commit initial
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return m; |
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}, |
|
7 | ||
XPDR settings via knob or so...
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XPDRCodeSetDigits : func (d) { |
9 |
# disable SoftKey entering method |
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remove hardcoded properties ...
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radios.setValue('xpdr-tuning-fms-method', 1); |
XPDR settings via knob or so...
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if (!contains(me.device.softkeys.bindings.PFD.XPDR.CODE, 'on_change_inactivity')) { |
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me.device.softkeys.bindings.PFD.XPDR.CODE.inactivity.stop(); |
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me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity = maketimer(10, |
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func { |
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remove hardcoded properties ...
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radios.setValue('xpdr-tuning-digit', 3); |
XPDR settings via knob or so...
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call(me.device.softkeys.bindings.PFD.XPDR.CODE.restore, [], me); |
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}); |
|
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me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.singleShot = 1; |
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me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.start(); |
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} |
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else |
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me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.restart(10); |
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remove hardcoded properties ...
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var digit = radios.getValue('xpdr-tuning-digit'); |
XPDR settings via knob or so...
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var code = getprop('/instrumentation/transponder/id-code'); |
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if (digit == 3) |
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var val = int(code/100) + d; |
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else |
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var val = math.mod(code, 100) + d; |
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if (math.mod(val, 10) == 8) { |
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if (val > 77) |
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val = 0; |
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else |
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val += 2; |
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} |
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elsif (val < 0) |
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val = 77; |
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elsif (math.mod(val, 10) == 9) |
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val -= 2; |
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if (digit == 3) |
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setprop('/instrumentation/transponder/id-code', |
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sprintf('%i', val * 100 + math.mod(code, 100))); |
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else |
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setprop('/instrumentation/transponder/id-code', |
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sprintf('%i', int(code/100) * 100 + val)); |
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me.device.display.updateXPDR(); |
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}, |
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XPDRCodeNextDigits : func { |
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remove hardcoded properties ...
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radios.setValue('xpdr-tuning-fms-method', 1); |
XPDR settings via knob or so...
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if (!contains(me.device.softkeys.bindings.PFD.XPDR.CODE, 'on_change_inactivity')) { |
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me.device.softkeys.bindings.PFD.XPDR.CODE.inactivity.stop(); |
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me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity = maketimer(10, |
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func { |
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remove hardcoded properties ...
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radios.setValue('xpdr-tuning-digit', 3); |
XPDR settings via knob or so...
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call(me.device.softkeys.bindings.PFD.XPDR.CODE.restore, [], me); |
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}); |
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me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.singleShot = 1; |
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me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.start(); |
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} |
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else |
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me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.restart(10); |
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remove hardcoded properties ...
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radios.setValue('xpdr-tuning-digit', 1); |
XPDR settings via knob or so...
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me.device.display.updateXPDR(); |
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}, |
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add window management
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MenuSettings : func (d) { |
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var (id, selected) = split('-', me.device.windows.selected); |
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var state = me.device.windows.state[id]; |
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simplier references
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var object = state.objects[selected + state.scroll.offset]; |
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var val = object.text; |
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if (contains(object, 'choices')) { |
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some choices may be unidirec...
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if ((d > 0 and val[size(val)-1] != `>`) |
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or (d < 0 and val[0] != `<`)) |
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return; |
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simplier references
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forindex (var c; object.choices) |
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if (object.choices[c] == val) { |
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fix issue #3
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val = object.choices[c + d]; |
simplier references
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me.device.windows.window[me.device.windows.selected] |
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.setText(val); |
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object.text = val; |
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break; |
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add window management
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} |
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} |
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add the availibility to modi...
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elsif (contains(object, 'format')) { |
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var v = substr(val, find('%', object.format)); |
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for (var c = 0; c < size(v); c +=1 ) |
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if ((v[c] < `0` or v[c] > `9`) |
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and v[c] != `.` and v[c] != ` ` |
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and v[c] != `-` and v[c] != `+`) { |
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v = string.trim(substr(v, 0, c)); |
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break; |
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} |
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v += d * (contains(object, 'factor') ? object.factor : 1); |
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add range for formatted valu...
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if (contains(object, 'range')) |
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if ((contains(object.range, 'max') and v > object.range.max) |
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or (contains(object.range, 'min') and v < object.range.min)) |
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return; |
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add the availibility to modi...
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val = sprintf(object.format, v); |
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me.device.windows.window[me.device.windows.selected] |
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.setText(val); |
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object.text = val; |
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} |
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simplier references
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elsif (find('time', object.type) > -1) { |
add window management
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var (hh, mm, ss) = split(':', val); |
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var time = hh * 3600 + mm * 60 + ss; |
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if (time >= 600) # 10 min |
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d *= 60; |
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elsif (time >= 300) # 5 minutes |
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d *= 30; |
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elsif (time >= 180) # 3 minutes |
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d *= 10; |
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generic function to format t...
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val = HMS(hh, mm, ss, d); |
add window management
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me.device.windows.window[me.device.windows.selected] |
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forgot to commit this in 14a...
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.setText(val); |
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object.text = val; |
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add window management
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} |
make immediate callback more...
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if (find('immediate', object.type) > -1) { |
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if (contains(object, 'callback')) { |
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call(object.callback, [id, selected], me);} |
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else |
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me.device.buttons.ENT(); |
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} |
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add window management
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}, |
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NavigateMenu : func (d) { |
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scrolling available
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# d: direction for searching the next selection (-1 or +1) |
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# i : index of the object (not the canvas object) |
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# state.scroll.offset : offset between canvas object pointed by i |
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# and object in state hash, |
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# selected : the canvas object id selected |
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# id: the id of the window |
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add window management
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var (id, selected) = split('-', me.device.windows.selected); |
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var state = me.device.windows.state[id]; |
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fix scrolling with multiline...
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d *= state.scroll.rows; |
scrolling available
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selected += state.scroll.offset; |
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# foreach object, beginning at the selected object, offset applied |
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for (var i = selected + d; i >= 0 and i < size(state.objects); i += d) { |
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if (i > state.scroll.end |
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and d > 0 |
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and state.scroll.lower < state.scroll.last) { |
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me._navigatemenu_scrolldown(state, id, i); |
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} |
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elsif (i - state.scroll.offset < state.scroll.begin |
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and d < 0 |
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and state.scroll.upper > 0) { |
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me._navigatemenu_scrollup(state, id, i); |
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} |
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if (find('editable', state.objects[i].type) > -1) { |
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state.objects[selected].type = string.replace(state.objects[selected].type, |
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add window management
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'selected', 'editable'); |
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me.device.windows.window[me.device.windows.selected] |
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withrawal of highlight selec...
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.setDrawMode(canvas.Text.TEXT + canvas.Text.FILLEDBOUNDINGBOX) |
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.setColorFill(0,0,0) |
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add window management
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.setColor(0,1,1); |
scrolling available
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state.objects[i].type = string.replace(state.objects[i].type, |
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'editable', 'selected'); |
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me.device.windows.window[id ~ '-' ~ (i - state.scroll.offset)] |
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workaround for non-working s...
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.setDrawMode(canvas.Text.TEXT + canvas.Text.FILLEDBOUNDINGBOX) |
inverted color... the come b...
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.setColorFill(0,1,1) |
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.setColor(0,0,0); |
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scrolling available
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me.device.windows.selected = id ~ '-' ~ (i - state.scroll.offset); |
add window management
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break; |
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} |
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} |
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}, |
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scrolling available
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_navigatemenu_scrolldown : func (state, id, i) { |
fix scrolling with multiline...
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state.scroll.upper = state.objects[i].scrollgroup - state.scroll.lines + state.scroll.rows; |
scrolling available
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state.scroll.lower = state.objects[i].scrollgroup; |
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state.scroll.offset = state.scroll.upper * state.scroll.columns; |
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fix scrolling with multiline...
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if (state.scroll.rows > 1 and i - state.scroll.offset > state.scroll.lines * state.scroll.columns * state.scroll.rows) |
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state.scroll.offset = i - state.scroll.lines * state.scroll.columns * state.scroll.rows; |
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scrolling available
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# foreach canvas object in the scrolling area |
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for (var l = state.scroll.begin; l <= state.scroll.end; l += 1) { |
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var t = state.objects[l + state.scroll.offset].text; |
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me.device.windows.window[id ~ '-' ~ l] |
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.setText(t); |
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} |
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}, |
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_navigatemenu_scrollup : func (state, id, i) { |
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state.scroll.upper = state.objects[i].scrollgroup; |
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fix scrolling with multiline...
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state.scroll.lower = state.objects[i].scrollgroup + state.scroll.lines - state.scroll.rows; |
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state.scroll.offset = state.scroll.upper * state.scroll.columns * state.scroll.rows; |
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if (state.scroll.rows > 1 and i == state.scroll.offset) { |
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state.scroll.offset -= state.scroll.columns * state.scroll.rows; |
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if (state.scroll.offset < state.scroll.begin) { |
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state.scroll.offset = state.scroll.begin; |
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return; |
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} |
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} |
|
scrolling available
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# foreach canvas object in the scrolling area |
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for (var l = state.scroll.begin; l <= state.scroll.end; l += 1) { |
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var t = state.objects[l + state.scroll.offset].text; |
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me.device.windows.window[id ~ '-' ~ l] |
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.setText(t); |
|
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} |
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}, |
|
203 | ||
adds MFD page selection syst...
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MFD_select_page_group : func (d) { |
205 |
if (contains(me.device.windows.state, 'page selection')) { |
|
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if (me.device.display['page selected'] + d < size(me.device.data['page selection']) |
|
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and me.device.display['page selected'] + d >= 0) { |
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finalize MFD menus
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me.device.windows.del('page selection'); |
adds MFD page selection syst...
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me.device.display['page selected'] += d; |
210 |
} |
|
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else |
|
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return; |
|
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} |
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me.device.windows.draw('page selection', |
|
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me.device.data['page selection'][me.device.display['page selected']].geometry, |
|
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me.device.data['page selection'][me.device.display['page selected']].objects, |
|
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); |
|
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me.FmsInner = me.NavigateMenu; |
|
fix bad behaviour
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me.device.buttons.ENT = me.device.buttons.ValidateTMRREF; |
finalize MFD menus
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220 |
me.device.buttons.CLR = func { |
221 |
me.device.display['page selected'] = 0; |
|
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me.device.windows.del('page selection'); |
|
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me.device.buttons.CLR = func; |
|
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me.device.buttons.ENT = func; |
|
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}; |
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adds MFD page selection syst...
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}, |
227 | ||
commit initial
|
228 |
FmsInner : void, |
slow down FMS knobs
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FmsOuter : void, |
230 |
FmsInner_slowdown: 0, |
|
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FmsOuter_slowdown: 0, |
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commit initial
|
232 |
}; |