add window management
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var pageClass = { |
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new : func (d) { |
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var m = { parents : [pageClass] }; |
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fix issue #2
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m.page = d.display.display.createGroup().set('z-index', 100); |
add window management
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m.window = {}; |
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m.state = {}; |
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m.selected = ''; |
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return m; |
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}, |
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del : func (id = nil) { |
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fixes some bugs in windows
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if (id != nil and typeof(id) == 'scalar') { |
add window management
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delete(me.state, id); |
fix deletion of specific win...
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var _id = id ~ '-'; |
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id = []; |
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foreach (var w; keys(me.window)) |
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if (find(_id, w) == 0) |
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append(id, w); |
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add window management
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} |
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else { |
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foreach (var s; keys(me.state)) |
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delete(me.state, s); |
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id = keys(me.window); |
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} |
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foreach (var w; id) { |
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me.window[w] |
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.hide() |
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.del(); |
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delete(me.window, w); |
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} |
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}, |
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_selected_text : func (id, text, x, y) { |
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me.selected = id; |
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me.window[id] |
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.setFontSize(16) |
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.setFont('LiberationFonts/LiberationMono-Regular.ttf') |
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.setTranslation(x, y) |
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.setDrawMode(0x01 + 0x04) |
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.setText(text) |
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.setColorFill(0,1,1) |
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.setColor(0,0,0); |
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}, |
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_editable_text : func (id, text, x, y) { |
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me.window[id] |
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.setFontSize(16) |
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.setFont('LiberationFonts/LiberationMono-Regular.ttf') |
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.setTranslation(x, y) |
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.setText(text) |
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.setColorFill(0,0,0) |
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.setColor(0,1,1); |
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}, |
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_normal_text : func (id, text, x, y) { |
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me.window[id] |
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.setFontSize(16) |
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.setFont('LiberationFonts/LiberationMono-Regular.ttf') |
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.setTranslation(x, y) |
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.setText(text) |
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.setColorFill(0,0,0) |
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.setColor(1,1,1); |
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}, |
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_title_text : func (id, text, x, y) { |
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me.window[id] |
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.setFontSize(16) |
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.setFont('LiberationFonts/LiberationMono-Regular.ttf') |
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.setTranslation(x, y) |
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.setAlignment('center-center') |
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.setText(text) |
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.setColorFill(0,0,0) |
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.setColor(0,1,1); |
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}, |
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changes about how to fill wi...
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fill : func (id, scroll = nil) { |
add window management
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var state = me.state[id]; |
changes about how to fill wi...
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state.scroll = { |
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offset : 0, # offset between canvas element and state element |
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last : 9999, # last scrollgroup |
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begin: -9999, # first canvas element of the scrolling area |
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end: 9999, # last canvas element of the scrolling area |
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upper: -9999, # group printed on the top of the scrolling area |
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lower: 9999, # group printed at the bottom of the scrolling area |
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fixes some bugs in windows
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lines : scroll != nil ? scroll.lines : 0, # number of lines for the scrolling area |
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columns : scroll != nil ? scroll.columns : 0, # number of objects on each scrolling lines |
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changes about how to fill wi...
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}; |
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var scrollgroup = {}; |
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forindex (var line; state.objects) { |
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if (find('separator', state.objects[line].type) > -1) { |
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me.window[id ~ '-' ~ (line - state.scroll.offset)] = me.page.createChild('path') |
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add window management
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.setStrokeLineWidth(1) |
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.moveTo(state.x_base, state.geometry.y - 12) |
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.horiz(state.geometry.w - 20) |
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.setColor(1,1,1); |
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state.geometry.x = state.x_base; |
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state.geometry.y += 8; |
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} |
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else { |
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changes about how to fill wi...
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if (contains(state.objects[line], 'scrollgroup')) { |
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state.scroll.last = state.objects[line].scrollgroup; |
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scrollgroup[state.objects[line].scrollgroup] = 1; |
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if (state.scroll.begin == -9999) { |
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state.scroll.begin = line; |
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state.scroll.upper = state.objects[line].scrollgroup; |
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} |
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if (size(keys(scrollgroup)) > state.scroll.lines) { |
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if (state.scroll.end == 9999) { |
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state.scroll.end = line - 1; |
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state.scroll.lower = state.objects[line - 1].scrollgroup; |
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} |
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else |
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state.scroll.last = state.objects[line].scrollgroup; |
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state.scroll.offset += 1; |
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continue; |
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} |
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} |
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me.window[id ~ '-' ~ (line - state.scroll.offset)] = me.page.createChild('text'); |
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type normal for text is defa...
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if (find('selected', state.objects[line].type) > -1) |
add window management
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me._selected_text( |
changes about how to fill wi...
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id ~ '-' ~ (line - state.scroll.offset), |
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state.objects[line].text, |
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add window management
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state.geometry.x, |
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state.geometry.y, |
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); |
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adds type highlighted
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elsif (find('editable', state.objects[line].type) > -1 |
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or find('highlighted', state.objects[line].type) > -1) |
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add window management
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me._editable_text( |
changes about how to fill wi...
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id ~ '-' ~ (line - state.scroll.offset), |
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state.objects[line].text, |
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add window management
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state.geometry.x, |
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state.geometry.y, |
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); |
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changes about how to fill wi...
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elsif (find('title', state.objects[line].type) > -1) |
add window management
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me._title_text( |
changes about how to fill wi...
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id ~ '-' ~ (line - state.scroll.offset), |
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state.objects[line].text, |
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add window management
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state.x_base - 10 + state.geometry.w / 2, |
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state.geometry.y |
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); |
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type normal for text is defa...
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else |
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me._normal_text( |
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id ~ '-' ~ (line - state.scroll.offset), |
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state.objects[line].text, |
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state.geometry.x, |
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state.geometry.y, |
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); |
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changes about how to fill wi...
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if (find('end-of-line', state.objects[line].type) > -1 |
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or find('title', state.objects[line].type) > -1) { |
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add window management
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state.geometry.x = state.x_base; |
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state.geometry.y += 24; |
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} |
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else |
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changes about how to fill wi...
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state.geometry.x += size(state.objects[line].text) * 10 + 8; |
add window management
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} |
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} |
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changes about how to fill wi...
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# reset the scrolling offset before the first move |
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state.scroll.offset = 0; |
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add window management
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}, |
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changes about how to fill wi...
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draw : func (id, geometry, objects, scroll = nil) { |
add window management
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if (contains(me.window, id ~ '-bg')) { |
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printlog('debug', 'objet ' ~ id ~ ' already exists'); |
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return; |
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} |
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if (!contains(geometry, 'h') and !contains(geometry, 'l')) { |
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printlog('debug', 'missing parameter l or h'); |
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return; |
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} |
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fixes some bugs in windows
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var save_x = geometry.x; |
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var save_y = geometry.y; |
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add window management
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me.state[id] = { |
changes about how to fill wi...
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objects: objects, |
add window management
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geometry: geometry, |
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x_base : geometry.x + 10, |
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h_max : contains(geometry, 'h') ? h : geometry.l * 24 + 8 + geometry.sep * 16, |
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}; |
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me.state[id].y_max = me.state[id].h_max + me.state[id].geometry.y; |
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me.window[id ~ '-bg'] = me.page.createChild('path'); |
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me.window[id ~ '-bg'] |
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.rect(geometry.x, geometry.y, |
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geometry.w, me.state[id].h_max) |
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.setColor(1,1,1) |
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.setColorFill(0,0,0); |
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me.state[id].geometry.x += 10; |
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me.state[id].geometry.y += 16; |
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changes about how to fill wi...
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me.fill(id, scroll); |
fixes some bugs in windows
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geometry.x = save_x; |
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geometry.y = save_y; |
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add window management
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}, |
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}; |