1 contributor
var knobsClass = {
new : func (device) {
var m = { parents: [ knobsClass ] };
m.device = device;
return m;
},
XPDRCodeSetDigits : func (d) {
# disable SoftKey entering method
setprop('/instrumentation/zkv1000/radios/xpdr-tuning-fms-method', 1);
if (!contains(me.device.softkeys.bindings.PFD.XPDR.CODE, 'on_change_inactivity')) {
me.device.softkeys.bindings.PFD.XPDR.CODE.inactivity.stop();
me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity = maketimer(10,
func {
setprop('/instrumentation/zkv1000/radios/xpdr-tuning-digit', 3);
call(me.device.softkeys.bindings.PFD.XPDR.CODE.restore, [], me);
});
me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.singleShot = 1;
me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.start();
}
else
me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.restart(10);
var digit = getprop('/instrumentation/zkv1000/radios/xpdr-tuning-digit');
var code = getprop('/instrumentation/transponder/id-code');
if (digit == 3)
var val = int(code/100) + d;
else
var val = math.mod(code, 100) + d;
if (math.mod(val, 10) == 8) {
if (val > 77)
val = 0;
else
val += 2;
}
elsif (val < 0)
val = 77;
elsif (math.mod(val, 10) == 9)
val -= 2;
if (digit == 3)
setprop('/instrumentation/transponder/id-code',
sprintf('%i', val * 100 + math.mod(code, 100)));
else
setprop('/instrumentation/transponder/id-code',
sprintf('%i', int(code/100) * 100 + val));
me.device.display.updateXPDR();
},
XPDRCodeNextDigits : func {
setprop('/instrumentation/zkv1000/radios/xpdr-tuning-fms-method', 1);
if (!contains(me.device.softkeys.bindings.PFD.XPDR.CODE, 'on_change_inactivity')) {
me.device.softkeys.bindings.PFD.XPDR.CODE.inactivity.stop();
me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity = maketimer(10,
func {
setprop('/instrumentation/zkv1000/radios/xpdr-tuning-digit', 3);
call(me.device.softkeys.bindings.PFD.XPDR.CODE.restore, [], me);
});
me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.singleShot = 1;
me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.start();
}
else
me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.restart(10);
setprop('/instrumentation/zkv1000/radios/xpdr-tuning-digit', 1);
me.device.display.updateXPDR();
},
MenuSettings : func (d) {
var (id, selected) = split('-', me.device.windows.selected);
var state = me.device.windows.state[id];
var object = state.objects[selected + state.scroll.offset];
var val = object.text;
if (contains(object, 'choices')) {
if ((d > 0 and val[size(val)-1] != `>`)
or (d < 0 and val[0] != `<`))
return;
forindex (var c; object.choices)
if (object.choices[c] == val) {
if (c == size(object.choices) - 1) val = object.choices[0];
else val = object.choices[c + 1];
me.device.windows.window[me.device.windows.selected]
.setText(val);
object.text = val;
break;
}
}
elsif (contains(object, 'format')) {
var v = substr(val, find('%', object.format));
for (var c = 0; c < size(v); c +=1 )
if ((v[c] < `0` or v[c] > `9`)
and v[c] != `.` and v[c] != ` `
and v[c] != `-` and v[c] != `+`) {
v = string.trim(substr(v, 0, c));
break;
}
v += d * (contains(object, 'factor') ? object.factor : 1);
val = sprintf(object.format, v);
me.device.windows.window[me.device.windows.selected]
.setText(val);
object.text = val;
}
elsif (find('time', object.type) > -1) {
var (hh, mm, ss) = split(':', val);
var time = hh * 3600 + mm * 60 + ss;
if (time >= 600) # 10 min
d *= 60;
elsif (time >= 300) # 5 minutes
d *= 30;
elsif (time >= 180) # 3 minutes
d *= 10;
ss += d;
if (ss > 59) {
ss -= 60;
mm += 1;
if (mm > 59) {
mm = 0;
hh += 1;
}
}
elsif (ss < 0) {
if (mm > 0) {
ss += 60;
mm -= 1;
}
elsif (mm == 0 and hh > 0) {
ss += 60;
mm = 59;
hh -= 1;
}
elsif (mm == 0 and hh == 0)
ss = 0;
}
val = sprintf('%02i:%02i:%02i', hh, mm, ss);
me.device.windows.window[me.device.windows.selected]
.setText(val);
object.text = val;
}
},
NavigateMenu : func (d) {
# d: direction for searching the next selection (-1 or +1)
# i : index of the object (not the canvas object)
# state.scroll.offset : offset between canvas object pointed by i
# and object in state hash,
# selected : the canvas object id selected
# id: the id of the window
var (id, selected) = split('-', me.device.windows.selected);
var state = me.device.windows.state[id];
selected += state.scroll.offset;
# foreach object, beginning at the selected object, offset applied
for (var i = selected + d; i >= 0 and i < size(state.objects); i += d) {
if (i > state.scroll.end
and d > 0
and state.scroll.lower < state.scroll.last) {
me._navigatemenu_scrolldown(state, id, i);
}
elsif (i - state.scroll.offset < state.scroll.begin
and d < 0
and state.scroll.upper > 0) {
me._navigatemenu_scrollup(state, id, i);
}
if (find('editable', state.objects[i].type) > -1) {
state.objects[selected].type = string.replace(state.objects[selected].type,
'selected', 'editable');
me.device.windows.window[me.device.windows.selected]
.setDrawMode(0x01)
.setColor(0,1,1);
state.objects[i].type = string.replace(state.objects[i].type,
'editable', 'selected');
me.device.windows.window[id ~ '-' ~ (i - state.scroll.offset)]
.setDrawMode(0x05)
.setColorFill(0,1,1)
.setColor(0,0,0);
me.device.windows.selected = id ~ '-' ~ (i - state.scroll.offset);
break;
}
}
},
_navigatemenu_scrolldown : func (state, id, i) {
state.scroll.upper = state.objects[i].scrollgroup - state.scroll.lines + 1;
state.scroll.lower = state.objects[i].scrollgroup;
state.scroll.offset = state.scroll.upper * state.scroll.columns;
# foreach canvas object in the scrolling area
for (var l = state.scroll.begin; l <= state.scroll.end; l += 1) {
var t = state.objects[l + state.scroll.offset].text;
me.device.windows.window[id ~ '-' ~ l]
.setText(t);
}
},
_navigatemenu_scrollup : func (state, id, i) {
state.scroll.upper = state.objects[i].scrollgroup;
state.scroll.lower = state.objects[i].scrollgroup + state.scroll.lines - 1;
state.scroll.offset = state.scroll.upper * state.scroll.columns;
# foreach canvas object in the scrolling area
for (var l = state.scroll.begin; l <= state.scroll.end; l += 1) {
print('l + state.scroll.offset:',l + state.scroll.offset,' = ',l,' + ',state.scroll.offset);
var t = state.objects[l + state.scroll.offset].text;
me.device.windows.window[id ~ '-' ~ l]
.setText(t);
}
},
FmsInner : void,
FmsOuter : void
};