var mapsRelativePath = ''; var mapsAbsolutePath = ''; var textureExtension = '.png'; var actual_map = ''; var mapRanges = [0.01, 0.05, 0.1, 0.25, 0.5, 1.0, 2.0]; var init_map = func { var maps = '/zkv1000/maps'; var root_l = common_l = common_c = 0; var home = string.normpath(getprop('/sim/fg-home')); var home_s = size(home); var root = string.normpath(getprop('/sim/fg-root')); var root_s = size(root); for (var i = 0; i < root_s; i += 1) if (root[i] == `/`) root_l += 1; for (var i = 0; i < root_s and i < home_s; i += 1) { (home[i] == root[i]) or break; common_c += 1; if (home[i] == `/`) common_l += 1; } mapsRelativePath = '../../../../'; for (var i = 0; i < root_l - common_l; i += 1) mapsRelativePath ~= '../'; mapsRelativePath ~= substr(home, common_c, home_s) ~ maps; mapsAbsolutePath = home ~ maps; } var moveMap = func (d) { atlas_map(d); terrain_map(d); } var atlas_map = func (d) { if (device[d].status != 2 and device[d].status != 3) return; var mapnode = '/instrumentation/zkv1000/device[' ~ d ~ ']/map/'; var lat = getprop(mapnode ~ 'latitude-deg'); var lon = getprop(mapnode ~ 'longitude-deg'); var map = sprintf('%s%03i%s%02i', (lon > 0)? 'e' : 'w', (lon > 0)? lon : (abs(lon) + 1), (lat > 0)? 'n' : 's', (lat > 0)? lat : (abs(lat) + 1) ); if (actual_map == map) { setprop(mapnode ~ 'moving-x', (lon > 0)? frac(lon) : 1 - abs(frac(lon))); setprop(mapnode ~ 'moving-y', (lat > 0)? frac(lat) : 1 - abs(frac(lat))); } elsif (io.stat(mapsAbsolutePath ~ '/terrain/' ~ map ~ textureExtension) != nil) { actual_map = map; setprop(mapnode ~ 'terrain-path', mapsRelativePath ~ '/terrain/' ~ map ~ textureExtension); setprop(mapnode ~ 'moving-x', (lon > 0)? frac(lon) : 1 - abs(frac(lon))); setprop(mapnode ~ 'moving-y', (lat > 0)? frac(lat) : 1 - abs(frac(lat))); } else { actual_map = ''; setprop(mapnode ~ 'terrain-path', ''); setprop(mapnode ~ 'moving-x', 0); setprop(mapnode ~ 'moving-y', 0); } setprop(mapnode ~ 'alt', computeCursorPosition(alt)); setprop(mapnode ~ 'alt-selected', computeCursorPosition(getprop('/instrumentation/zkv1000/afcs/selected-alt-ft'))); setprop(mapnode ~ 'alt-1-min', computeCursorPosition(alt + vs)); setprop(mapnode ~ 'longitude-string', device[d].status == 3 ? sprintf('%04.2f LON', lon) : DMS(lon, lon > 0 ? 'E' : 'W')); setprop(mapnode ~ 'latitude-string', device[d].status == 3 ? sprintf('%04.2f LAT', lat) : DMS(lat, lat > 0 ? 'N' : 'S')); } var terrain_map_pos = nil; var terrain_map_row = 16; # number of rows for terrain radar, equals to number of colums var terrain_map_hdg = 0; var terrain_map_alt = 0; var terrain_map = func (d) { # inspired from Ryan M's generic moving map if (device[d].status != 4) return; var path = '/instrumentation/zkv1000/device[' ~ d ~ ']/map/terrain-elevation/'; var offset = 0; if (terrain_map_row < 15) terrain_map_row += 1; else { terrain_map_pos = geo.aircraft_position(); terrain_map_hdg = hdg; terrain_map_alt = alt; terrain_map_row = 0; } terrain_map_pos.apply_course_distance(terrain_map_hdg - 90, range / 2 * 1852); for (var col = 0; col < 16; col += 1) { var info = geodinfo(terrain_map_pos.lat(), terrain_map_pos.lon()); if (info != nil) { var d = terrain_map_alt - info[0] * 3.28; if (d > 1000) { offset = 0 ##black } elsif (d > -100) { offset = 0.25 ##yellow } else { offset = 1.5 ##red } } else { offset = 0.75 ##no available data } setprop(path ~ terrain_map_row ~ '-' ~ col, offset); terrain_map_pos.apply_course_distance(terrain_map_hdg + 90, range / 16 * 1852); } terrain_map_pos.apply_course_distance(terrain_map_hdg, range / 16 * 1852); } var computeCursorPosition = func (v) { var ref = round_bis(v, (v < 3281)? 820 : 1640); if (ref < 4921) ref /= 820; elsif (ref > 21325) ref = 15; else { ref /= 1640; ref += 2; } return ref; }