var knobsClass = { new : func (device) { var m = { parents: [ knobsClass ] }; m.device = device; return m; }, XPDRCodeSetDigits : func (d) { # disable SoftKey entering method setprop('/instrumentation/zkv1000/radios/xpdr-tuning-fms-method', 1); if (!contains(me.device.softkeys.bindings.PFD.XPDR.CODE, 'on_change_inactivity')) { me.device.softkeys.bindings.PFD.XPDR.CODE.inactivity.stop(); me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity = maketimer(10, func { setprop('/instrumentation/zkv1000/radios/xpdr-tuning-digit', 3); call(me.device.softkeys.bindings.PFD.XPDR.CODE.restore, [], me); }); me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.singleShot = 1; me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.start(); } else me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.restart(10); var digit = getprop('/instrumentation/zkv1000/radios/xpdr-tuning-digit'); var code = getprop('/instrumentation/transponder/id-code'); if (digit == 3) var val = int(code/100) + d; else var val = math.mod(code, 100) + d; if (math.mod(val, 10) == 8) { if (val > 77) val = 0; else val += 2; } elsif (val < 0) val = 77; elsif (math.mod(val, 10) == 9) val -= 2; if (digit == 3) setprop('/instrumentation/transponder/id-code', sprintf('%i', val * 100 + math.mod(code, 100))); else setprop('/instrumentation/transponder/id-code', sprintf('%i', int(code/100) * 100 + val)); me.device.display.updateXPDR(); }, XPDRCodeNextDigits : func { setprop('/instrumentation/zkv1000/radios/xpdr-tuning-fms-method', 1); if (!contains(me.device.softkeys.bindings.PFD.XPDR.CODE, 'on_change_inactivity')) { me.device.softkeys.bindings.PFD.XPDR.CODE.inactivity.stop(); me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity = maketimer(10, func { setprop('/instrumentation/zkv1000/radios/xpdr-tuning-digit', 3); call(me.device.softkeys.bindings.PFD.XPDR.CODE.restore, [], me); }); me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.singleShot = 1; me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.start(); } else me.device.softkeys.bindings.PFD.XPDR.CODE.on_change_inactivity.restart(10); setprop('/instrumentation/zkv1000/radios/xpdr-tuning-digit', 1); me.device.display.updateXPDR(); }, MenuSettings : func (d) { var (id, selected) = split('-', me.device.windows.selected); var state = me.device.windows.state[id]; var object = state.objects[selected + state.scroll.offset]; var val = object.text; if (contains(object, 'choices')) { if ((d > 0 and val[size(val)-1] != `>`) or (d < 0 and val[0] != `<`)) return; forindex (var c; object.choices) if (object.choices[c] == val) { if (c == size(object.choices) - 1) val = object.choices[0]; else val = object.choices[c + 1]; me.device.windows.window[me.device.windows.selected] .setText(val); object.text = val; break; } } elsif (contains(object, 'format')) { var v = substr(val, find('%', object.format)); for (var c = 0; c < size(v); c +=1 ) if ((v[c] < `0` or v[c] > `9`) and v[c] != `.` and v[c] != ` ` and v[c] != `-` and v[c] != `+`) { v = string.trim(substr(v, 0, c)); break; } v += d * (contains(object, 'factor') ? object.factor : 1); val = sprintf(object.format, v); me.device.windows.window[me.device.windows.selected] .setText(val); object.text = val; } elsif (find('time', object.type) > -1) { var (hh, mm, ss) = split(':', val); var time = hh * 3600 + mm * 60 + ss; if (time >= 600) # 10 min d *= 60; elsif (time >= 300) # 5 minutes d *= 30; elsif (time >= 180) # 3 minutes d *= 10; ss += d; if (ss > 59) { ss -= 60; mm += 1; if (mm > 59) { mm = 0; hh += 1; } } elsif (ss < 0) { if (mm > 0) { ss += 60; mm -= 1; } elsif (mm == 0 and hh > 0) { ss += 60; mm = 59; hh -= 1; } elsif (mm == 0 and hh == 0) ss = 0; } val = sprintf('%02i:%02i:%02i', hh, mm, ss); me.device.windows.window[me.device.windows.selected] .setText(val); object.text = val; } }, NavigateMenu : func (d) { # d: direction for searching the next selection (-1 or +1) # i : index of the object (not the canvas object) # state.scroll.offset : offset between canvas object pointed by i # and object in state hash, # selected : the canvas object id selected # id: the id of the window var (id, selected) = split('-', me.device.windows.selected); var state = me.device.windows.state[id]; selected += state.scroll.offset; # foreach object, beginning at the selected object, offset applied for (var i = selected + d; i >= 0 and i < size(state.objects); i += d) { if (i > state.scroll.end and d > 0 and state.scroll.lower < state.scroll.last) { me._navigatemenu_scrolldown(state, id, i); } elsif (i - state.scroll.offset < state.scroll.begin and d < 0 and state.scroll.upper > 0) { me._navigatemenu_scrollup(state, id, i); } if (find('editable', state.objects[i].type) > -1) { state.objects[selected].type = string.replace(state.objects[selected].type, 'selected', 'editable'); me.device.windows.window[me.device.windows.selected] .setDrawMode(0x01) .setColor(0,1,1); state.objects[i].type = string.replace(state.objects[i].type, 'editable', 'selected'); me.device.windows.window[id ~ '-' ~ (i - state.scroll.offset)] .setDrawMode(0x05) .setColorFill(0,1,1) .setColor(0,0,0); me.device.windows.selected = id ~ '-' ~ (i - state.scroll.offset); break; } } }, _navigatemenu_scrolldown : func (state, id, i) { state.scroll.upper = state.objects[i].scrollgroup - state.scroll.lines + 1; state.scroll.lower = state.objects[i].scrollgroup; state.scroll.offset = state.scroll.upper * state.scroll.columns; # foreach canvas object in the scrolling area for (var l = state.scroll.begin; l <= state.scroll.end; l += 1) { var t = state.objects[l + state.scroll.offset].text; me.device.windows.window[id ~ '-' ~ l] .setText(t); } }, _navigatemenu_scrollup : func (state, id, i) { state.scroll.upper = state.objects[i].scrollgroup; state.scroll.lower = state.objects[i].scrollgroup + state.scroll.lines - 1; state.scroll.offset = state.scroll.upper * state.scroll.columns; # foreach canvas object in the scrolling area for (var l = state.scroll.begin; l <= state.scroll.end; l += 1) { print('l + state.scroll.offset:',l + state.scroll.offset,' = ',l,' + ',state.scroll.offset); var t = state.objects[l + state.scroll.offset].text; me.device.windows.window[id ~ '-' ~ l] .setText(t); } }, FmsInner : void, FmsOuter : void };