commit initial
|
1 |
var mapsRelativePath = ''; |
2 |
var mapsAbsolutePath = ''; |
|
3 |
var textureExtension = '.png'; |
|
4 |
var actual_map = ''; |
|
5 |
var mapRanges = [0.01, 0.05, 0.1, 0.25, 0.5, 1.0, 2.0]; |
|
6 | ||
7 |
var init_map = func { |
|
8 |
var maps = '/zkv1000/maps'; |
|
9 |
var root_l = common_l = common_c = 0; |
|
10 | ||
11 |
var home = string.normpath(getprop('/sim/fg-home')); |
|
12 |
var home_s = size(home); |
|
13 |
|
|
14 |
var root = string.normpath(getprop('/sim/fg-root')); |
|
15 |
var root_s = size(root); |
|
16 |
|
|
17 |
for (var i = 0; i < root_s; i += 1) |
|
18 |
if (root[i] == `/`) |
|
19 |
root_l += 1; |
|
20 |
|
|
21 |
for (var i = 0; i < root_s and i < home_s; i += 1) { |
|
22 |
(home[i] == root[i]) or break; |
|
23 |
common_c += 1; |
|
24 |
if (home[i] == `/`) common_l += 1; |
|
25 |
} |
|
26 |
|
|
27 |
mapsRelativePath = '../../../../'; |
|
28 |
for (var i = 0; i < root_l - common_l; i += 1) |
|
29 |
mapsRelativePath ~= '../'; |
|
30 |
|
|
31 |
mapsRelativePath ~= substr(home, common_c, home_s) ~ maps; |
|
32 |
mapsAbsolutePath = home ~ maps; |
|
33 |
} |
|
34 | ||
35 |
var moveMap = func (d) { |
|
36 |
atlas_map(d); |
|
37 |
terrain_map(d); |
|
38 |
} |
|
39 | ||
40 |
var atlas_map = func (d) { |
|
41 |
if (device[d].status != 2 and device[d].status != 3) return; |
|
42 | ||
43 |
var mapnode = '/instrumentation/zkv1000/device[' ~ d ~ ']/map/'; |
|
44 |
var lat = getprop(mapnode ~ 'latitude-deg'); |
|
45 |
var lon = getprop(mapnode ~ 'longitude-deg'); |
|
46 |
var map = sprintf('%s%03i%s%02i', |
|
47 |
(lon > 0)? 'e' : 'w', |
|
48 |
(lon > 0)? lon : (abs(lon) + 1), |
|
49 |
(lat > 0)? 'n' : 's', |
|
50 |
(lat > 0)? lat : (abs(lat) + 1) |
|
51 |
); |
|
52 |
if (actual_map == map) { |
|
53 |
setprop(mapnode ~ 'moving-x', (lon > 0)? frac(lon) : 1 - abs(frac(lon))); |
|
54 |
setprop(mapnode ~ 'moving-y', (lat > 0)? frac(lat) : 1 - abs(frac(lat))); |
|
55 |
} |
|
56 |
elsif (io.stat(mapsAbsolutePath ~ '/terrain/' ~ map ~ textureExtension) != nil) { |
|
57 |
actual_map = map; |
|
58 |
setprop(mapnode ~ 'terrain-path', mapsRelativePath ~ '/terrain/' ~ map ~ textureExtension); |
|
59 |
setprop(mapnode ~ 'moving-x', (lon > 0)? frac(lon) : 1 - abs(frac(lon))); |
|
60 |
setprop(mapnode ~ 'moving-y', (lat > 0)? frac(lat) : 1 - abs(frac(lat))); |
|
61 |
} |
|
62 |
else { |
|
63 |
actual_map = ''; |
|
64 |
setprop(mapnode ~ 'terrain-path', ''); |
|
65 |
setprop(mapnode ~ 'moving-x', 0); |
|
66 |
setprop(mapnode ~ 'moving-y', 0); |
|
67 |
} |
|
68 |
setprop(mapnode ~ 'alt', computeCursorPosition(alt)); |
|
69 |
setprop(mapnode ~ 'alt-selected', computeCursorPosition(getprop('/instrumentation/zkv1000/afcs/selected-alt-ft'))); |
|
70 |
setprop(mapnode ~ 'alt-1-min', computeCursorPosition(alt + vs)); |
|
71 |
setprop(mapnode ~ 'longitude-string', device[d].status == 3 ? |
|
72 |
sprintf('%04.2f LON', lon) : DMS(lon, lon > 0 ? 'E' : 'W')); |
|
73 |
setprop(mapnode ~ 'latitude-string', device[d].status == 3 ? |
|
74 |
sprintf('%04.2f LAT', lat) : DMS(lat, lat > 0 ? 'N' : 'S')); |
|
75 |
} |
|
76 | ||
77 |
var terrain_map_pos = nil; |
|
78 |
var terrain_map_row = 16; # number of rows for terrain radar, equals to number of colums |
|
79 |
var terrain_map_hdg = 0; |
|
80 |
var terrain_map_alt = 0; |
|
81 | ||
82 |
var terrain_map = func (d) { |
|
83 |
# inspired from Ryan M's generic moving map |
|
84 |
if (device[d].status != 4) return; |
|
85 |
var path = '/instrumentation/zkv1000/device[' ~ d ~ ']/map/terrain-elevation/'; |
|
86 |
var offset = 0; |
|
87 |
if (terrain_map_row < 15) |
|
88 |
terrain_map_row += 1; |
|
89 |
else { |
|
90 |
terrain_map_pos = geo.aircraft_position(); |
|
91 |
terrain_map_hdg = hdg; |
|
92 |
terrain_map_alt = alt; |
|
93 |
terrain_map_row = 0; |
|
94 |
} |
|
95 |
terrain_map_pos.apply_course_distance(terrain_map_hdg - 90, range / 2 * 1852); |
|
96 |
for (var col = 0; col < 16; col += 1) { |
|
97 |
var info = geodinfo(terrain_map_pos.lat(), terrain_map_pos.lon()); |
|
98 |
if (info != nil) { |
|
99 |
var d = terrain_map_alt - info[0] * 3.28; |
|
100 |
if (d > 1000) { |
|
101 |
offset = 0 ##black |
|
102 |
} |
|
103 |
elsif (d > -100) { |
|
104 |
offset = 0.25 ##yellow |
|
105 |
} |
|
106 |
else { |
|
107 |
offset = 1.5 ##red |
|
108 |
} |
|
109 |
} |
|
110 |
else { |
|
111 |
offset = 0.75 ##no available data |
|
112 |
} |
|
113 |
setprop(path ~ terrain_map_row ~ '-' ~ col, offset); |
|
114 |
terrain_map_pos.apply_course_distance(terrain_map_hdg + 90, range / 16 * 1852); |
|
115 |
} |
|
116 |
terrain_map_pos.apply_course_distance(terrain_map_hdg, range / 16 * 1852); |
|
117 |
} |
|
118 | ||
119 |
var computeCursorPosition = func (v) { |
|
120 |
var ref = round_bis(v, (v < 3281)? 820 : 1640); |
|
121 |
if (ref < 4921) ref /= 820; |
|
122 |
elsif (ref > 21325) ref = 15; |
|
123 |
else { |
|
124 |
ref /= 1640; |
|
125 |
ref += 2; |
|
126 |
} |
|
127 |
return ref; |
|
128 |
} |